FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.24.08
The Wing Commander Saga main campaign will provide the player with the opportunity to fly as a part of several different squadrons, just like the original Wing Commander series. Each squadron has a unique group of pilots and its own logo. These logos can actually be seen painted on the fuselages of the different fighter squadrons in game. Most of our squadron logos are inspired by actual logos used in the Wing Commander trading card game. Check out the screenshot for an example of some of the squadron logos you will encounter.
-Sphynx
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.13.08
Today we are honored to premier Klavs' rendered image of the wrecked hull of the TCS Concordia lying half submerged in the waters off the Mistral Coast. Pictures speak better than words, so check it out below - it's a real beauty! We have also included the source image from the Wing Commander 3 intro for comparison.
Concordia was gone. More casualties of the war, disguised as statistics tallied up in news reports or concealed in the falsehoods of a Confed press release.
We would also like to congratulate
Wing Commander CIC on their 9th birthday! Without their detailed feedback the Wing Commander Saga project would not be what it is today. Happy birthday, CIC!
-Tolwyn
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.04.08
For this weeks update, we would like to round off our presentation of Wing Commander 2 Confed fighter models created by Klavs and highlight his rendition of the Sabre! The Sabre was one of the best heavy fighters ConFleet put into service during the late 2650's, matching well with the Jalkehi and the Gothri. In addition to its dogfighting ability, its attack ability was so commended that a modified torpedo bomber variant was constructed for the escort carrier class. Both variants proving their mettle in the bloodiest of conflict, all Sabres were retired by the Thunderbolt VII and put into active reserve wings and In System security units as their defacto strike fighter-bombers.
-Tolwyn
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.28.07
In order to finish off our project, we are currently looking for a CGI artist who is capable of creating animations at the same quality level as the Prologue movies. Here is your chance to prove to the rest of the world that the Wing Commander Community is still more than alive. This email address is being protected from spambots. You need JavaScript enabled to view it. your qualifications and why we should take you on. If possible, we would appreciate it if you can show us a sample of your work. -Tolwyn
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.26.07
The WC Saga team is excited to announce a new Source Code Project development: the FS2 SCP now has a genuine autopilot feature, complete with fly-by animations. Up until this point, we were only able to create fly-by autopilot sequences using a somewhat complicated process. This new development has greatly simplified the autopilot issue. This is especially good news for WC Saga fans who want to make their own missions with autopilot sequences.
In a somewhat unrelated note: the database section of our website has been updated with new information.
-Tolwyn
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.18.07
For today's update we would like to showcase our final version of the Kilrathi Paktahn bomber. The Kilrathi Paktahn is similar to the Confederation Longbow by virtue of its torpedo attack capabilities. With multiple missile hardpoints and an impressive array of guns, this bomber can engage several fighters at once during a single run. With its six torpedo hardpoints, Paktahns are a Terran capship's worst nightmare. Its heavy armor and auxiliary guns make it dangerous to attacking fighters. Terran intelligence reports that Paktahns most often fly with Dralthi IV or Darket escorts.
- Tolwyn
FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.15.07
The Wing Commander Saga team has been very impressed by community modders who have been putting together their own custom missions. We'd like to encourage as many people as we can to get creative, make missions and campaigns, and share them with the community. In order to help, we are providing you with links to some of the tools that have helped the Saga team in our work. We can't wait to see what you come up with!
-Sphynx
FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.05.07
The original Wing Commander added to the immersive feeling it created by allowing the player to earn medals through exceptional performance in missions. As a part of our efforts to emulate the overall feel of Wing Commander, Saga will also feature the ability to earn medals. We've included a screenshot of the medals that will be featured and they can be accessed in game by viewing the player's pilot profile.
-Sphynx
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.28.06
You may recall that our old website was hosted at www.scifi3d.org. Our subscription to that site is about to expire, so make sure to update your bookmarks to www.wcsaga.com.
-Tolwyn
FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.25.06
Our new poll asks which fighter in Wing Commander Saga: Prologue is your favorite. Each fighter has its own merits, and it's a tough choice. You could also click the "Comments" link below and explain your choice.
-Tolwyn