BlogLearn historical details about development

In this section of the Wing Commander Saga webpage, you can find historical details about development of Wing Commander Saga.

War on the rocks

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.30.09

To continue the theme of our last update on the Kilrathi asteroid fighter, Lars has created a stunning render featuring the asteroid fighter. Check it out.

 -Tolwyn

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A rock and a hard place

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.25.09

For this week's update, we would like to share our rendition of one of Wing Commander's most unique ships: the Kilrathi asteroid fighter. It's clever blend of rock, engines, and weaponry is another testament of the Kilrathi's guile and creativity in the art of war.

 -Sphynx

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Progress Update

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.10.09

Hi everyone,

We hope you've all had a great summer! For those of you heading back to school, we wish you the best of luck this year.

There are a few things we'd like to mention in this update, mainly focused on the progress of our project.

First,  mission progress: The missions for episodes 2 and 3 are now finished, with the missions for the 1st episode nearing completion.

Second, new code features: New coding abilities that have been implimented into Saga include auto aiming, speed/distance multiplicator, better autopilot animations, and a better normal mapping code. These should lead to a more visually compelling final product, as well as a product that is even more in line with the original feel of Wing Commander.

Other progress includes the following:

  • Our fiction viewer is coming along nicely.
  • Our voice acting recording has started, although we are still looking for more actors. Don't be shy, send us an audition and help Saga get done faster!
  • Also, more ships have made their way into the project. We'll say more about this in the near future.

In summary, the work is progressing forward at a good pace. In the mean time, we strongly encourage you all to login to visit the forums, check out our website, and send us some voice auditions.

-Tolwyn

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New Poll

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.2808

Our last poll asked which fighter from the Prologue is your favorite. The Hellcat V won by a slim margin. The Thunderbolt VII finished in a close second place

Today's new poll asks which character in Wing Commander Saga: Prologue is your favorite: Assassin, Champ, Kettle, Ninja, Panzer, Sandman and Viking are your choices.

Later, after we find out which Prologue character you like, you'll have an opportunity to find out which Prologue character you are most like.

 -Sphynx

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Squadron Patches

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2007.24.08

The Wing Commander Saga main campaign will provide the player with the opportunity to fly as a part of several different squadrons, just like the original Wing Commander series. Each squadron has a unique group of pilots and its own logo. These logos can actually be seen painted on the fuselages of the different fighter squadrons in game. Most of our squadron logos are inspired by actual logos used in the Wing Commander trading card game. Check out the screenshot for an example of some of the squadron logos you will encounter.

 -Sphynx

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Concordia is gone

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.13.08

Today we are honored to premier Klavs' rendered image of the wrecked hull of the TCS Concordia lying half submerged in the waters off the Mistral Coast. Pictures speak better than words, so check it out below - it's a real beauty! We have also included the source image from the Wing Commander 3 intro for comparison.

Concordia was gone. More casualties of the war, disguised as statistics tallied up in news reports or concealed in the falsehoods of a Confed press release.

We would also like to congratulate Wing Commander CIC on their 9th birthday! Without their detailed feedback the Wing Commander Saga project would not be what it is today. Happy birthday, CIC!

 -Tolwyn

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Sabre

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.04.08

For this weeks update, we would like to round off our presentation of Wing Commander 2 Confed fighter models created by Klavs and highlight his rendition of the Sabre! The Sabre was one of the best heavy fighters ConFleet put into service during the late 2650's, matching well with the Jalkehi and the Gothri. In addition to its dogfighting ability, its attack ability was so commended that a modified torpedo bomber variant was constructed for the escort carrier class. Both variants proving their mettle in the bloodiest of conflict, all Sabres were retired by the Thunderbolt VII and put into active reserve wings and In System security units as their defacto strike fighter-bombers.

 -Tolwyn

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Talent Hunt: CGI Artist

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.28.07

In order to finish off our project, we are currently looking for a CGI artist who is capable of creating animations at the same quality level as the Prologue movies.  Here is your chance to prove to the rest of the world that the Wing Commander Community is still more than alive. This email address is being protected from spambots. You need JavaScript enabled to view it. your qualifications and why we should take you on. If possible, we would appreciate it if you can show us a sample of your work.

 -Tolwyn

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Autopilot

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.26.07

The WC Saga team is excited to announce a new Source Code Project development: the FS2 SCP now has a genuine autopilot feature, complete with fly-by animations. Up until this point, we were only able to create fly-by autopilot sequences using a somewhat complicated process. This new development has greatly simplified the autopilot issue. This is especially good news for WC Saga fans who want to make their own missions with autopilot sequences.

In a somewhat unrelated note: the database section of our website has been updated with new information. 

 -Tolwyn

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Paktahn

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2007.18.07

For today's update we would like to showcase our final version of the Kilrathi Paktahn bomber. The Kilrathi Paktahn is similar to the Confederation Longbow by virtue of its torpedo attack capabilities. With multiple missile hardpoints and an impressive array of guns, this bomber can engage several fighters at once during a single run. With its six torpedo hardpoints, Paktahns are a Terran capship's worst nightmare. Its heavy armor and auxiliary guns make it dangerous to attacking fighters. Terran intelligence reports that Paktahns most often fly with Dralthi IV or Darket escorts.

- Tolwyn

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