Because they can get so maddening especially if you find yourself in a multi-nav point mission and you buy the farm in the middle of it.
On the same subject, is there any way to skip the banter before any fights occur? The Wellington escort mission is probably one of the MOST annoying sequences because of this.
I suppose you can't save mid-mission (after/before going on auto-pilot)?
Aside from these niggles, the game is impressive, easily one of the best freeware games out there.
-The AP fly-by is a classic WC theme and was put in to replace the even more boring time-compression that was in the original Prologue. If it makes you feel better, think of it as cover for loading the new space.
here is something i said in another thread where the devs shot down all hope of a checkpoint system you may recognize it as a variation of a line from the Nifelheim 2 mission if you haven't played this mission yet don't worry you will soon become VERY familial with it(advice learn to use glide before this mission)
mormon_boy wrote: "in the old days there used to be gamers of simple graphics and mad skill and then it went visa-versa as we entered 3d but its good to know that there still those with mad skillz out there"