FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
Our team is seriously considering starting a beta test at the beginning of November. There is a caveat, though; the number of beta teaters will be limited. However, we are now accepting applications for the upcoming beta test of Wing Commander Saga, our remake of the famous spacesimulator universe. To participate in this exciting adventure, fill out the beta tester sign up form.
Beta testers need to meet the minimum computer specifications – detailed on the "About" page – and have internet access.
Interest in games-- especially space sims-- is an advantage, as is any testing experience you might have. Applicants have to be aware that beta testing is not just about playing and having fun with the game, and that there is work involved. Testers will be asked to devote several hours per week to testing and will be asked to test certain missions, weapons, or ships. Testers will also be required to send in bug reports and answer the occational test survey to be able to continue their participation in the beta test.
We are looking for people that can communicate their ideas clearly and have an eye for detail. During the testing process, you will have to explain to us how you found potential bugs and problems in the game and how to reproduce them. We will also ask for your views on game design and playability in order to improve the game. This gives participants several opportunities to contribute to the creation of Wing Commander Saga.
We can't overestimate the value of fresh playtester eyes on the product. As developers, we look at the thing all day, everyday, and to be honest, we lose perspective. When we're able to watch a new "fresh to the game" player run through the game, we get to see the game play out in a whole new way. We get to see when things are good, but more importantly, with the aide of our new set of eyes we can't hide from something that's just not working. We're forced to face it and fix it - which leads to a stronger product.