BlogLearn historical details about development

In this section of the Wing Commander Saga webpage, you can find historical details about development of Wing Commander Saga.

DATE: 2008.12.07

It's been a while since our last website update - sorry about that, but here it is. The latest and greatest:

One of our main goals in creating Saga is to provide a strong story that is grounded in the Wing Commander universe and offers compelling characters in thought provoking situations. That takes a lot of work to create and refine, and we have been putting a lot of effort into that lately. We have almost finished the fine-tuning of the script. We've still got a few straggling parts we need to address, but for the most part we feel that this particular beast has been slain. This is important because so much of our mission programming hinges around the script. Like everything in game development, creating a story is always more difficult than it sounds. We have received a lot of great input and a lot of great ideas from many sources, and because of that we believe that we have created a great story for you. Our goal is to make the story extremely immersive, helping you feel that you are just watching what Sandman does but actually stepping into the role and experiencing what it is like to be Sandman.


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