Vega 3

Forum ▸ Space Combat

Just general feedback on this one for now.

"Attackplan Delta". Is this a reference to Star Wars: The Empire strikes back an Star Trek: Deep Space Nine? I don't wish to nitpick but isn't this supposed to be "attackpattern"? Luke, Keogh and Sisko definitely said "pattern": http://www.youtube.com/watch?v=C6uQ1ROQm0k (8:05) http://www.youtube.com/watch?v=qzARkU5l2JE (0:43) http://www.youtube.com/watch?v=nlbEzNHvrUE (1:24)

It is a homage to Star Wars, but I didn't want to use the exact wording.

nickh46 wrote:It is a homage to Star Wars, but I didn't want to use the exact wording.
I see. 😊

Spoiler (click to reveal)I played the mission again to have a close look to the Lexington and Savannah Class. Now i watch the Debris... What kind of ship is it? It's not a Ralarath Destroyer. Whats then?! Need answers ^^

alex1975 wrote:
Spoiler (click to reveal)I played the mission again to have a close look to the Lexington and Savannah Class. Now i watch the Debris... What kind of ship is it? It's not a Ralarath Destroyer. Whats then?! Need answers ^^

Spoiler (click to reveal)You will find out soon enough. 😉

nickh46 wrote:It is a homage to Star Wars, but I didn't want to use the exact wording.
So is "Great, kid. Don't get cocky" or the similar sentence you used 😊

Any other feedback on this one, aside from the Star Wars lines and wondering what ship we blew up here?

It's an easy one. Seems like it's introducing the "convoy assault" style of mission. Always loved these missions. After finishing the escort you can practice your skills in destroying subsystems and add some minor cap-ship kills to your record. The encounter at the first nav point seemed harder than the actual convoy assault but didn't pose any threat to me.

Just finished the first playthrough of this mission in Beta4. Now that the bomber AI is improved (the Thunderbolts actually use their torps on the troop transports) you don't have to blast everything yourself - that's always nice. Did Dawn (Alpha 4) said something before breaking formation and engaging Kilrathi before his demise in Beta1/2/3? Becouse he was silent in Beta4.

damson wrote:Just finished the first playthrough of this mission in Beta4. Now that the bomber AI is improved (the Thunderbolts actually use their torps on the troop transports) you don't have to blast everything yourself - that's always nice. Did Dawn (Alpha 4) said something before breaking formation and engaging Kilrathi before his demise in Beta1/2/3? Becouse he was silent in Beta4.

'He' is a 'she'. 😂 The line is actually included in the beta, but is not referenced in the mission file.

Tolwyn"]

Oh I see. BTW, the briefings for the Vega missions looks impressive, good job Tolwyn.

Edit: Just read the debriefing - it clearly states that Dawn was a woman. What a waste...

Thanks for reminding me that I should get started on the Prologue briefings. Good. Fun. 😂

The skybox for Vega Prime is great. Thumbs up on that one. Dawn breaking formation seemed a bit... I don't know, abrupt? Also I wasn't aware she was a she until the debriefing.

Gameplay wise I have yet to find any problems. T-Bolts are definitely savaging the convoy much more effectively, they didn't last long once the fighter cover was destroyed.

Beta8 playthrough:

No problems encountered during this mission.

I've found following: -Dawn's "Don't worry, sir, I got it!" is voice-less. Her voice-file, 07_dawn_01.wav, is present in the "data\voice\special" directory though. -I think that at Nav 2, a few sensor ghosts might make sense to portray the weak signals Psychopath mentions. (Before I open a Mantis Ticket: Is only Psychopath supposed to pick up those weak signals?) -Psych's lines "Assume Hostiles. Combat Speed" and "Damn. Disregard. Contacts are Confederation" are voice-less and no wav files are present. (Before I open a Mantis Ticket: Have those lines been recorded yet?) -Debriefing Voice-less. 07_db_kettle_01.ogg is present in the \data\voice\debriefing Directory.

FekLeyrTarg wrote:I've found following: -Dawn's "Don't worry, sir, I got it!" is voice-less. Her voice-file, 07_dawn_01.wav, is present in the "data\voice\special" directory though.
Fixed.
-Psych's lines "Assume Hostiles. Combat Speed" and "Damn. Disregard. Contacts are Confederation" are voice-less and no wav files are present. (Before I open a Mantis Ticket: Have those lines been recorded yet?)
You should always open a mantis ticket regardless if the line is recorded or not. At this stage of the development, it should be assumed, that the line hasn't been added by mistake. Fixed.
-Debriefing Voice-less. 07_db_kettle_01.ogg is present in the \data\voice\debriefing Directory.
Can't confirm this one.

Probably because I already fixed it.

Beta9:

Still no new problems to report. But there still was something strange about the conversation with the bradshaw.. I'll look into it and report back.

No Psycho voice when we make contact with Bradshaw. Voice files 07_Psychopath_07.wav and 07_psychopath_08.wav are there.

Added to Mantis: ID# 568

Not being able to order Dawn is NOT an issue. Please everyone greenlight this.

Another thing regarding the greenlighting. Could you please refresh the "reported green summary"? I greenlighted several missions now (e.g. Brimstone), and I'm still marked as N/A. Thx.

Greenlighting status updated.