Download
Installation
Download, unzip and copy the content of the archive into your installation folder. Select the mod in the launcher.
What does it do?
It adds debris to every capital ship/starbase that can go KABOOM in the game.
IMPORTANT
It is imperative that you give this mod a test run. While the debris are not final (we need to break 'em up in the middle, since that is where explosions originate), the effect on the gameplay will remain the same. We need to make sure that debris do not collide with other capital ships because our missions were designed without debris in mind.
Nice nice! I'll test it asap, however that means tomorrow, I think.
I've tried it, and now here are a few thoughts:
Debris are working ok, but the collision damage seems to be quite high. I rammed an orbital station debris and died, my ship had had 76% hull before that.
The loading screen freezes for round about 1,5 minutes before the briefing starts. Are new caches generated so that won't be a problem in the final release?
Should I file a mantis ticket for any of the mentioned problems?
Yep, please write me a ticket regarding collision damage. I believe we can adjust that that (note to self: we could also lower/increase debris speed and life time.)
Downloaded, gonna try this later this evening when the kids go to sleep 😈
Played few missions with the mod and I loved it. The game feels more complete now, ➡️ Now on to another playthrough with the mod enabled...
Edit: Sidenote - you can destroy the debris and it will explode just as beautifully as capships themselves 😉
damson wrote:Edit: Sidenote - you can destroy the debris and it will explode just as beautifully as capships themselves 😉FYI: The orbital station debris were not destructable - have to try it with other ship's wreckage.
Anyone else noticed the long loading time with activated mod?
Stinger wrote:Anyone else noticed the long loading time with activated mod?Confirmed.
Downloaded and installed the mod, will give it a go before going in to work tomorrow, or tonight when I can't sleep*.
*Because I'll want to blow stuff up and watch it explode XD
So far this mod seems to work well. I did notice however, that some debris looks like cubes or cuboids. Is this intentional or will it be changed at a later date?
Good news: I'm past Proxima 2 and so far the debris didn't have any negative impact on the missions. I'll let you know once it does.
Same goes for me, I didn't encounter any issues so far.
I'm past Caliban 2 and so far I still haven't spotted any issues with the Debris Mod.