Debris

Forum ▸ Miscellaneous

While the initial release won't feature any capital ships' debris, we will release a DLC at some point in the future. Before we do that, we would need to give this modification a whirl to ensure that added debris do not cause any issues with existing mission. A short preview is available here:

http://media.wcsaga.net/tolwyn/wcs_debris.mp4

I'm very impressed by this effect. It is very reminiscent on WC3 and 4 and this scene from Star Wars: Rebellion.

I like the debris effect, definetely adds an increased amount of realism. I think it was the Loki-4 mission that had the dead hulk of a Confed capship floating in space, which added to the reality of the mission and the surrealness.

I agree, it looks great in that video. It should help make missions where multiple capships die more visually impressive (for both friendlies and enemies).

Well, that'll be the inevitable patch 1.1, I guess. 😂

I can only agree; that is an, to quote Barney Stinson, 'AWESOME!' effect that improves the experience in a very special way.

That feature is truly amazing, it changes the gameplay, immersiveness factor x10. To be honest I was considering asking you to implement it at some point during beta, but seeing as Keldor was going "we have no time to do this..." on other testers with new stuff that was thrown at him I thought I better not tease the lion... 😂 Anyway I'm glad it will eventually be implemented.

Looks really good to me! Adds to the effect of a dying capital ship considerably!

Very impressive... I do believe it will be most than immersive during the fight...

NEED ! 😉

The new debries are looking very good.

Immpresive. To bad it has to wait for a patch. I will be fully willing to test this when you are ready.