Alcor 1

Forum ▸ Green Lantern

Please post your mission specific feedback here.

Test criteria information:

See here for general criteria

Command briefing present

Only one path.

Mission must allow the player to advance in the campaign.

Mission must add the following entries to the Techroom:

  • Intel: STAR SYSTEM: Alcor[/*:m][/list:u]

Green Light status: N/A

Anjelus: N/A Antix: N/A arisian: N/A Chaosbringer: N/A chris150: N/A Citizen Bleys: N/A damson: N/A darranged: N/A digischmitt: N/A Enkidu: N/A Exterminator17: N/A F22Ligtning2: N/A FekLeyrTarg: N/A Fliep: N/A gambit618: N/A glcksbrchy: N/A Goose: N/A Ice: N/A Jasco: N/A Kazoo: N/A Khalzaam: N/A Light: N/A lsdYoYo: N/A Madman: N/A McMike13: N/A meier49: N/A Myrkrider: N/A Nightmare: N/A Overkill: N/A Peacemaker3333: N/A radarhead: N/A Samheyn: N/A Sangeki: N/A simplex: N/A SpatryX: N/A Stinger: N/A Stiouve: N/A stonecold52: N/A tedder: N/A tehTwitch23: N/A Thor: N/A thorsten1974: N/A TParis: N/A Venom: N/A Xellana: N/A Zak: N/A

Beta Version: 13.0 Overall Status: RED Command briefing: OK GREEN Briefing: OK GREENObjectives: OK GREEN Mission flow: OK GREEN Mission paths: OK GREEN Wingmen behaviour – OK GREEN Comms (text and voice) GREEN Escort list entries – N/A GREEN Autopilot HUD: OK GREEN Autopilot sequence cameras: Nice scenes GREEN

Debriefing - Two different debriefings (win and traitor). RED Voice Over correction: The text reads “…not loaded with torpedoes.” The voice over states Torpedo (not plural as the text is)

Cutscene: OK GREEN Campaign flow - blocked for traitor mission GREEN Tech room entries – OK GREEN

Note: At 5900 meters the light carrier stopped firing at me or any of the other fighters in the area. Shouldn’t it keep firing if something is in its arc of fire? http://mantis.wcsaga.com/view.php?id=975

Version: MC2

Command briefing GREEN Working fine ------------------------------------------------------------- Briefing GREEN ok ------------------------------------------------------------- Objectives GREEN ok ------------------------------------------------------------- Mission flow GREEN Working ------------------------------------------------------------- Mission paths GREEN N/A ------------------------------------------------------------- Wingmen behavior GREEN ok ------------------------------------------------------------- Comms (text and voice) GREEN Nothing found ------------------------------------------------------------- Escort list entries GREEN Working ------------------------------------------------------------- Autopilot HUD GREEN Working ------------------------------------------------------------- Autopilot sequence cameras GREEN Good ------------------------------------------------------------- Traitor ending GREEN As it should ------------------------------------------------------------- Debriefing GREEN ok ------------------------------------------------------------- Cutscene GREEN N/A ------------------------------------------------------------- Campaign flow GREEN Working, able to proceed ------------------------------------------------------------- Tech room entries GREEN Added Alcor Intel data ------------------------------------------------------------- Launch script GREEN N/A

Overall mission status: GREEN

Command briefing Briefing Objectives Mission flow Mission paths Wingmen behavior Comms (text and voice) Stinger's finding confirmed Escort list entries Autopilot HUD Autopilot sequence cameras Traitor ending Debriefing Cutscene Campaign flow Tech room entries

Beta Version: 15 - Kilrah Overall status: GREEN

Command briefing: GREEN. Video from the original Wing Commander III 😎 Briefing: GREEN Objectives: GREEN Launch script: GREEN Mission flow: GREEN. You have foreseen the case when the player is out of mines : autopilot is then immediatly ok for the next waypoint, the mission flow is not blocked. Mission paths: N/A Wingmen behavior: GREEN Comms (text and voice): GREEN Escort list entries: GREEN Autopilot HUD: GREEN Autopilot sequence cameras: GREEN Traitor ending: GREEN Debriefing: GREEN Cutscenes: N/A Campaign flow: GREEN Tech room entries: GREEN

  • Command briefing N/A[/*:m]
  • Briefing OK GREEN[/*:m]
  • Objectives OK GREEN[/*:m]
  • Mission flow OK GREEN[/*:m]
  • Mission paths only one N/A[/*:m]
  • Wingmen behavior OK GREEN[/*:m]
  • Comms (text and voice) OK GREEN[/*:m]
  • Escort list entries OK GREEN[/*:m]
  • Autopilot HUD OK GREEN[/*:m]
  • Autopilot sequence cameras OK GREEN[/*:m]
  • Traitor ending Works GREEN[/*:m]
  • Debriefing OK GREEN[/*:m]
  • Cutscene N/A[/*:m]
  • Campaign flow OK GREEN[/*:m]
  • Tech room entries added GREEN[/*:m]
  • Launch script there's noone behind you N/A OVERALL MISSION STATUS (BETA 15 KILRAH) GREEN[/*:m][/list:u]