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Topic-icon Keeping the Wellington alive?

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11 years 11 months ago #6504 by Dualhammers
Keeping the Wellington alive? was created by Dualhammers
I am finishing up the prologue and I must say I am super impressed. THe fluid nature of these missions makes them feel extremely realistic, but being the perfectionist I am I want to try and keep the TCS Wellington alive.

What is the best strategy? Can I protect the two bombers and get them to take out the cruiser, or is it scripted so that I always end up losing the Wellington?

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11 years 11 months ago #6505 by Renegade0147
Replied by Renegade0147 on topic Keeping the Wellington alive?
Its impossible..
Is a scripted event.

You can start the Main Campagn now ;)

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11 years 11 months ago #6508 by Major Archer
Replied by Major Archer on topic Keeping the Wellington alive?
what i do is as soon as you get into the new Nav point, i boost ahead toward the bombers and press B. then i fire my missiles at them and its all good from there :D after that i cant get past the Light Destroyer. i need help with that.

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11 years 11 months ago #6522 by horizon
Replied by horizon on topic Keeping the Wellington alive?
Hi,

afterburn to light destroyer. Select it as an target. Use 'k' to cycle through the turrets as sub-targets, one of them reads: launcher.

Destroy launcher. (Get close into shield bubble, use glide).

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11 years 11 months ago #6556 by Major Archer
Replied by Major Archer on topic Keeping the Wellington alive?

horizon wrote: Hi,

afterburn to light destroyer. Select it as an target. Use 'k' to cycle through the turrets as sub-targets, one of them reads: launcher.

Destroy launcher. (Get close into shield bubble, use glide).


OH! thank you so much!

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11 years 11 months ago #6683 by ganndam
Replied by ganndam on topic Keeping the Wellington alive?
The only thing that made it hard is that I can't seem to get the auto-glide to work right. I destroy all nearby turrets covering the launcher then I run parallel under or atop the launcher, I match speed with the destroyer, and then I auto-glide. I should have been matching speeds with it while chipping away at the launcher but I found that I gradually was being left behind by the destroyer.

Help?

(I finished the mission by the way, just curious why I was slowly being left behind even if I pushed "m" already and auto-glided.)

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11 years 11 months ago #6685 by mormon_boy
Replied by mormon_boy on topic Keeping the Wellington alive?
you can also try to hit the engines with your heat seekers to stop it from getting close

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11 years 11 months ago #6705 by ganndam
Replied by ganndam on topic Keeping the Wellington alive?
Thanks but the auto-glide is what's bugging me right now; methinks I might need it again soon.

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11 years 11 months ago #6727 by Major Archer
Replied by Major Archer on topic Keeping the Wellington alive?
i cant seem to get past the Heavy Destroyers now. I press K to target the Turrets and aiming right on to the turrets and its doing no Damage at all.

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11 years 11 months ago #6739 by horizon
Replied by horizon on topic Keeping the Wellington alive?
You must target the launcher first. Get close, within the shields.

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