BlogLearn historical details about development

In this section of the Wing Commander Saga webpage, you can find historical details about development of Wing Commander Saga.

New Poll

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.21.08

Our old poll asked which Kilrathi ace in WC III is your favorite. Thrakhath won our tally, Stalker and Fireclaw came in second and third.

The new poll asks which Kilrathi fighter you would like to fly. There are a lot of possibilities: Bloodfang, Darket, Dralthi MK4, Khahaf, Paktahn, Sorthak, Strakha, Vaktoth. Vote now and then hit the 'Write comment' link to tell the world how you decided.

- Tolwyn

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Voice Acting

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.15.08

Hello folks,

In order to finish off our project, we need more voices to round out our voice talent. Previous voice work for another game is preferred, but not required. Candidates should be serious and be able to sound like someone in their 20s. Openings are for miscellaneous ships and roles, with a strong emphasis on Confed fighter pilots.

Here is your chance to become part of the Wing Commander Saga team. Send your voice demo to This email address is being protected from spambots. You need JavaScript enabled to view it.. We are looking forward to hear from you soon.

-Tolwyn

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Fighters Grab Texture Upgrade

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.29.07

Good morning!

Right, let's get this over with. I am happy to say that Germany is currently enjoying it's requisite two weeks of sunny weather for the year, and the weather is not the only thing that is hot this week. This news update features five brand new screenshots! They show much of the progress we've made since the release of the Prologue in terms of the visual look of the game. Read all about it below and don't forget to visit our public forum if you're interested in learning more about Saga, chatting with our development team, and suggesting features for upcoming releases.

In the Prologue, we wanted our models to stick with a clean military look. At the time, we were still learning the tech that we were using as tools, so we weren't certain of the limits of exactly what we could pull off. So, we went with something a little on the safe side: pristine models that looked like they had just come off of the assembly line. In the past months, however, we went back to the drawing board and started applying different effects to the textures and models.  As you can see, Confederation fighters now look like they have seen hard combat duty, and are dirtier and battle scarred. In this visual shift, we wanted to show that the war effort is not going well for Confed, that every fighter counts, and that every effort was made to keep these warbirds flying, sometimes even long after they should have been decommissioned. We are hoping that this visual evolution will add to the overall atmosphere of the part of Wing Commander history that we are trying to capture in our main campaign.

-Tolwyn

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Scripted Drama

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2008.12.07

It's been a while since our last website update - sorry about that, but here it is. The latest and greatest:

One of our main goals in creating Saga is to provide a strong story that is grounded in the Wing Commander universe and offers compelling characters in thought provoking situations. That takes a lot of work to create and refine, and we have been putting a lot of effort into that lately. We have almost finished the fine-tuning of the script. We've still got a few straggling parts we need to address, but for the most part we feel that this particular beast has been slain. This is important because so much of our mission programming hinges around the script. Like everything in game development, creating a story is always more difficult than it sounds. We have received a lot of great input and a lot of great ideas from many sources, and because of that we believe that we have created a great story for you. Our goal is to make the story extremely immersive, helping you feel that you are just watching what Sandman does but actually stepping into the role and experiencing what it is like to be Sandman.

-Sphynx

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Kilrathi Aces: Your Favorite

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.19.06

Our last poll asked which type of mission is your favorite to fly. 'Strike' missions blew away the competition coming in with 65.7% of the vote. 'Patrol' came in second, with 14.9%, barely coming in ahead of the 'Carrier Defense'.

Today's new poll asks which ace in Wing Commander III is your favorite: Bhuk "Bloodmist" nar Hhallas, Dakhath "Deathstroke" nar Caxki, Kramm "Deathfang" nar Caxki, Najji "Fireclaw" nar Ragitagha, Marjakh "Stalker" nar Kurutak and Prince Thrakhath nar Kiranka are your choices.

-Tolwyn.

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Prologue Patch for Mac OS X Released!

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.06.06

Today we released the very first patch for the MacOS X version of Wing Commander Saga: Prologue. The new version features extensive improvements for ATI card owners. The patch also adds real widescreen support and fixes a number of small glitches. Learn more and download now.

Report Wing Commander Saga bugs with Mantis

-Tolwyn

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Dark Hunter Fills Wallpaper Gap

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2008.18.05

For this week's update, we would like to share some creative fan work inspired by Wing Commander Saga. Dark Hunter, one of our fan's at WingCenter, has created three wallpapers. Each one has a slightly different tone, ranging from serene to ominous. Check them out below.

-Sphynx

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Excalibur

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.28.04

For this week's update, we would like to show you our latest work on the most advanced fighter available in Wing Commander Saga: the Excalibur. This model was created by limdaepl. We have used the highest detail official Origin Excalibur models as our guide, and we have tried our best to stay faithful to the original renditions.

A next generation fighter currently undergoing trials, the F-103A Excalibur heavy fighter is ConFleet’s first attempt into copying Kilrathi cloaking technology. Specifically designed to outfly and outfight the Kilrathi Bloodfang super heavy fighter, the Excalibur can take on any fighter in the Kilrathi arsenal and win. It can be configured to fly any mission in any space or planetary environment. It packs heavier beam weaponry, missile loadout, and shielding then any ConFleet heavy fighter in service with the speed and acceleration to rival even light fighters. 

 

-Tolwyn

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New Poll

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2008.08.04

The Image Recognition missile blew away the competition in our last poll as a favorite secondary weapon, coming in with 40% of the vote. The Friend or Foe came in second, with 17.8%, barely coming in ahead of the torpedo. The lonely Porcupine mine came in last place, with only .04% of the vote.

Our new poll focuses on your favorite type of mission to fly. Come cast your vote!

-Sphynx

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ConFleet Intelligence Scout

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2008.02.04

One of the most well-known Terran vessels encountered in WC2 is the civilian Free Trader, which in some cases, is much more then meets the eye. One of these special cases is the infamous Bonnie Heather, which was in reality a high-tech special operations ship captained by James "Paladin" Taggart. The WC Saga Team wishes to show their version of the ConFleet Intelligence Scout. This ship is intended to be the missing link between older scouts such as the Bonnie Heather and the Bannockburn (mentioned in the Fleet Action novel), to true cloaking scoutships such as Zachary Banfield's "Highwayman" and the Landerich stealth scouts mentioned in the False Colors novel.

The true speed and capabilities of these scouts remain classified to the highest level. In addition, ConFleet Public Relations can neither confirm nor deny rumors that the latest Terran spy scouts are being outfitted with prototype cloaking devices.

-Tolwyn

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