Prologue Released!

FROM: Rear Admiral Tolwyn, Commodore Starman, CINCWEAPONSDIVISION
DATE: 2006.31.12

Greetings, fellow Wing Commander fans!

You are about to download a true labor of love. Our team has poured countless hours of sweat into creating Wing Commander Saga, and we are all extremely pleased to share the first fruits of our labor with you.. After all, without the support you have provided us, none of this would have been possible. For that, you have our deepest thanks.

Following in the footsteps of a game like Wing Commander 3 is an amazing challenge. We hope you will find a familar sense of space combat as you experience our vision of the Wing Commander universe and play your part in the incredible story that will unfold in the months and years to come.

The team is very proud of this game, and we look forward to hearing your reaction. And once again, on behalf of the entire team, let us thank you for standing by us. It means a lot.

Tolwyn & Starman
Producers Wing Commander Saga

Download
(Windows Installer, 282 MB / Macintosh Installer, 275 MB)

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Merry Christmas

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2006.24.12

The Wing Commander Saga team wishes all of you a merry Christmas.

As a little present, we would like to give you a sneak peak "behind the scenes" of what makes Saga tick. Saga utilizes Theora for its cuscenes. We've provided some information about Theora for those of you unfamiliar with it. 

Theora is a video codec being developed by the Xiph.org Foundation as part of their Ogg project. Based upon On2 Technologies' VP3 codec, and christened by On2 as the successor in VP3's lineage, Theora is targeted at competing with MPEG-4 video (e.g., H.264, Xvid and DivX), RealVideo, Windows Media Video, and similar lower-bitrate video compression schemes.

While VP3 is patented technology, On2 has irrevocably given royalty-free license of the VP3 patents to everyone, letting anyone use Theora and other VP3-derived codecs for any purpose.

In the Ogg multimedia framework, Theora provides a video layer, while Vorbis usually acts as the audio layer.

Theora is named for Theora Jones, Edison Carter's Controller on the Max Headroom television program.


One of our goals in creating Wing Commander Saga is to help players feel like a tiny part of a much larger fleet. Combat will take place on both a small- and large-scale basis. Capital ship battles and torpedo strikes will make prominent appearances throughout the game. We've included two small video clips to give a feeling of what they will be like.

01 | 02

- Tolwyn

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New Wallpaper

FROM: Captain Sphynx, CINCWEAPONSDIVISION
DATE: 2006.13.12

The Wing Commander Saga team has released a new wallpaper available which features Saga's new logo.

You can download it here.

- Sphynx

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Exploring the uncharted...

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2006.15.12

In this update, the Wing Commander Saga team would like to showcase one of our new starfields. In keeping with the tradition of Wing Commander, we have tried to make space look like more than an empty void with background stars merely for reference. Rather, we portray it as being filled with beautiful starscapes, planets, and astronomical phenomena with unique features for each starsystem. We invite you to take a look at our astral vistas...

 

- Tolwyn

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We're Beta!

FROM: Rear Admiral Tolwyn, CINCWEAPONSDIVISION
DATE: 2006.27.11

It've been two hectic weeks: we've shifted entirely to bug fixing and preparing to launch this thing. We had a team-wide play through of the entire game. Everyone was looking for problems and places we could add that last little bit of polish. I was ecstatic at the amount of feedback I received and have been spending the past two days sorting through it all, prioritizing issues, and slamming stuff into our Bugtracker. As I've said before (ad nauseum by this point) the game we have right now is already good. All the feedback was just minor little things that we can do to really make it great.

- Tolwyn

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